Once again I ranked out in the sprint with my Ryujo. I don’t like the strafing gameplay at all, but as a carrier I had the biggest effect on the game, so I play carrier.
Thanks to that, now I have definitive evidence that the random game matchmaker is rigged and balances teams according to player skill. Let’s compare the same ship in ranked and random:
As you can see I have more plane kills, higher winrate and much more XP when playing ranked. As I’ve ranked out and played most of my games in the top bracket, speeding trough the lower bracket(s), I played against the best players. Yet, against the best players I did better – and much better in the stat that matters most for a carrier player: plane kills.
How can the random trash be more challenging than the best of the best? Because the matchmaker in ranked is fair. Or at least I assume so (fairness needs no proof, rigging does). This means that it places players who are in the same bracket randomly to the two sides, making sure only that the ship types match (2 cruisers vs 2 cruisers). In such setting, if I’m better than the bracket average, my team wins more often than loses.
Since the top ranked bracket players are better than randoms, I’m even more above the randoms, so should win more and have better stats. Yet, I don’t. The only explanation is that the matchmaker arranges the players by skill, practically giving the morons and slackers to me to counter for my rank 1 skills. This way both teams are equally strong, allowing me to win near 50% of the games. The only reason why they can’t push me down to 50% with Ryujo and Bogue is that carriers are overpowered and rare. If the only other carrier in the queue is a total newbie, I’ll get him as opponent and probably win, even if the rest of my team is useless, because a carrier can win practically alone.
The latter problem will be solved with the carrier re-balance soon. But the random matchmaker will remain a damn cheat.