All told, if the odds were ever in your favor, you could bring in upwards of 100 million ISK per hour with optimum drops. But that seems unlikely. Reality is probably closer to 30 million ISK per hour, and that is indirect because you have to schlep back to a market hub to sell your loot.
Basically, you shouldn’t stop ratting in your super carrier to run off and harvest the bounty of Guardian’s Gala. All the SKINs and learning accelerators you want will be on the market in Jita waiting for you and your ISK to show up.
Even my dank 10-18 million ISK ticks in my little Ishtar are a better value as I get that and all the loot and salvage as well.
But as a distraction from whatever you’re doing in New Eden currently Guardian’s Gala probably isn’t the worst thing you could choose.
This is a fundamental problem in EVE and all MMOs that allow free trade of rewards. There is no point doing any other activity than what provides you the best currency/effort ratio and just buy all the rewards from other activities. Back in my days in EVE I was trading implants and boosters and whatnot and never bothered to do ratting myself or run incursions or gank filled freighters, because it would be lower ISK/hour.
Currently the most profitable in supercarrier ratting, just as I predicted 3.5 years ago when I saw the document of shame, the pivotal point of turning EVE into an RMT cashout platform. (I’m pretty smug about how accurate I was in predicting the future)
I just don’t understand one thing. Why does Wilhelm play EVE after realizing its futility himself?
But back to games. This is the reason why free trade must be removed from games, it optimizes 95% of the content out of the game. You either master one aspect of the game and do only that (which is repetitive) or you spend real money (on legitimate token buy or illicit RMT). If you don’t do these, if you actually play all content, you get much less rewards.
Of course having zero trade is bad too, since it forces players to do all activities including ones they hate. On solution is guild-only trade that create guilds that do everything, while players can still somewhat specialize: the guild miners get minerals, guild ratters get ISK, guild missioners get LP items, guild WH-ers get T3 materials, guild industrialists create the ships and guild whales provide the PLEX. The other solution is highly taxed trade, like half of the currency the buyer pays goes away, so if you can get a reward with more than 50% efficiency, you are better off than doing your 100% activity and buying it from someone who created it with 100%. This of course mean that all kinds of trades must be taxed or removed.