Then for some reason I was recommended the sequel. It’s early-early access, so I won’t play it. But it was interesting enough for me to reinstall the old game. And it was fresh, interesting and fun. Also, long bases are still fun to build:
How? Because I forgot where the things are and had to re-explore. I was inefficient again, so I had to think how to solve problems with my limited knowledge. I made mistakes I had to fix.
Exploration is fun. Problem solving, optimizing is fun. Subnautica is fun. I like it, just as I’ve liked it back then. Too bad that once you’ve completed it, you can’t replay with any of the fun of the first play. There is no endgame to challenge yourself, besides building “beautiful” structures. People on Subnautica reddit show their “artwork” and funny or beautiful screenshots, not gameplay.
Subnautica isn’t bad, but it’s not a game. It’s an unstructured toy. It’s like building a sand castle, just because you like building stand castles. You can’t really win, you can’t compete, you can’t challenge yourself. Yet people build sandcastles and “play” Subnautica.