Not the torpedoes per se. But the ability to win games based on thinking ahead instead of just aiming properly. Playing a torpedo boat needs you to understand the placement of ships to avoid a surprise Worcester. It needs predicting enemy ship movement to aim the torpedoes a minute ahead.
But I didn’t just like the torpedo destroyers. I love playing an AA Grozovoi, despite the gameplay itself is trivial, as air defenses are automatic. I still won 6 out of 8 games in ranked and absolutely massacred the “overpowered” carriers. What I enjoyed is figuring out a new strategy. Inside the game it was just avoiding the lemming train, capping points and sinking carriers.
I don’t know what gameplay I’ll have after the radar buff and flood nerf. I think the devs like the “lemmings vs lemmings” gameplay, because it’s “fun” for the morons and slackers. But I will figure out a way to play away from the blob. I am now much more positive about World of Warships than yesterday. I’ll analyze the new meta and adapt. Luckily I have lots of free XP and captain XP for the job.
PS: till then: