My position: their balance and outcome doesn’t matter, because you can’t lose anything. In a ranked Warships, League or WoW rated BG you can lose rating if you lose a game. Therefore any glitch or unbalance that makes you lose is rightfully causing player outrage: you want to compete play the game as it is, but you can’t, because the devs screwed up. Please understand the distinction: the game is still fun to play, but it can’t be played competitively and that’s frustrating.
But if defeat has no consequences, than you have no reason to care if you lose. Especially if your winrate remains near 50% anyway. If the game by itself fun, then go play it. If it’s not, don’t. Simply stop playing until the patch or forever if it never comes. I quit EVE after they allowed nullsec entities to take over highsec markets. Not all games are made for you.
Because of that I had no problem with Hakuryus racking up stupid amount of damage in randoms. Neither I had any problem with me massacring them with my Grozovoi. It was all a pointless fun and everyone, including the sank battleships got their XP and credits.
About the current state of warships. I’d see a problem with 8.0 going ranked, but it didn’t. I see even more problems with the hotfix that is aimed to silence the outrage instead of considering the whole game health. They made even more problems than they solved. Why? Because with the hotfix changes, the Grozovoi went from “laughably overpowered” to “game-breaking overpowered”. If it goes T10 ranked as it is, it’ll be “AA Grozovoi or 6x report” for destroyers. The constant AA was buffed which was already the main tool of Grozovoi. It has 180% sector reinforcement (150 for cruisers) and 3x powered DefAA and it has 5 consumables!!! An AA Grozovoi and a CV can easily push a side facing 2-3 surface ships. The CV can sink the big ones, permaspot the DDs while the smoked Grozovoi kills them while the enemy CV can’t go anywhere near it.
My solution would be to remove defAA from all destroyers, make them unable to reinforce sectors, but decrease their air detection range and remove rocket planes. This way DDs and planes couldn’t touch each other.