As I have stated repeatedly in the past, I am not totally against games with in-game purchases. There are a number of games which I started for free and then decided to spend modest amounts on loot boxes and other in-game advantages on. As long as you stay reasonable in your purchases, that is an okay business model. Of course if you spend more money than you would have spent on a full price game, or even hundreds or thousands of dollars because you became addicted, that is a different problem. And I can totally see the need to restrict that legally. Which, in my opinion, should then be done in the form of spending caps.
While in-game spendings in itself can be problematic (pay-to-win), it’s not the problem here. The problem with lootboxes is that you aren’t paying for an in-game item. You are paying for the chance to get an in-game item. This is fundamentally gambling. Even if you can’t sell your account (you always can), these system enforce a moron attitude: that results are out of your control, depend on luck. If I plant rose seeds in my garden, I always get roses. Or maybe nothing but weeds if I suck in gardening. They never-ever proc into orchids. The result depends only on the materials I use and the skill I have. Early games worked like that: kill monster, get reward.
This system did not serve the morons and slackers who lack skills or effort. To still get their money, various systems were introduced that gave in-game rewards for nothing. The lootbox is the pinnacle of this: you pay real money (no in-game effort) and get something out of your control (absolutely no skill, not even “buy in the shop”). These games teach players all the bad things. They should absolutely not be sold to children and preferably nobody. There is a reason why gambling is regulated everywhere and children are banned from entrance.
Having a stop-loss is only good in stopping already serious addicts from losing their homes. It won’t stop normal, but vulnerable people from going addicts. This isn’t something that anyone should support. Not because someone might get poor, but because no production is done. Nothing of value is created in the casino. This crap has no place in gaming.
Go Belgium! I hope the whole EU soon adopts the no lootbox rules.