“Somewhat” isn’t a joke, they had 4 ships left, we had 2 when the timer ran out, because matchmaking. This battle also served as a milestone, my first lvl 19 captain:
I keep one ship for all levels from 6, to be instantly ready – both ship-wise and routine-wise – for the next ranked season. The 9th season used T8 and T10 ships. The 8th used T8 only. The 7th used T6. The 6th used T7. The 5th used T6 and T8. I couldn’t find data for earlier seasons. We don’t know which tier would be used, but I’ll be ready. I really hope that the next season will be about the tier that wasn’t used in the last seasons: 9. Yugumo is by far my favorite ship.
Finally, I looked at my “achievement” page. It’s not like the achievements of other games, as you can get the same achievement many times, showing how do you play usually:
My most common achievement is devastating strike, eradicating a ship from high HP. If a ship gets a full stack of torpedoes, it usually sinks even from full HP. The second most likely is first blood, being the first to kill someone. That’s not unrelated from the other achievements. Killing a ship with guns from full HP is hard unless he is some real moron. But a single torpedo can kill an enemy destroyer and a stack can kill a larger ship. The third is “just a flesh wound”: you get it for killing someone after you died. It’s common because when I can’t run from an enemy or if the game is about to end anyway, I often run at a big fat ship and torpedo it from close. He sinks my ship with guns, but if I could launch the torpedoes, he’ll soon follow. “Detonation” is a stupid mechanic, totally random, you just explode when hit and get this silly achievement, along with consumables to prevent this. I’m stockpiling them for ranked.
So that’s about how I play World of Warships. See you on Monday with a preferably more intelligent post.
PS: you need exactly one guess which player cursed me all game on chat: