Clicking on “ranked” and going to the last page gives 56134 as last entry. That’s all the players recorded to have ranked results ever. Many have a “-” sign as their rank, as they didn’t play ranked this season. Little less than 40% of the players played ranked at all.
If we click on “The Ninth Season” on top, below the ship statistics we can see a leaderboard. The last entry is 32674 or 23% of the total. I understand that this is an unfair number as many players stopped playing totally, they are listed in the total numbers but not in ranked. We have no data on players who played ranked once, stopped playing ranked but did not stop playing altogether. So the true number of “ranked players out of active players” is somewhere between 23% and 40%.
How are they ranked? I sorted the leaderboard by rank and got the following:
- 1889 players have rank 1
- 9132 (irrevocable rank, end of T8 ship zone)
We can see that it’s far from “everyone could progress”. Please remember that 32674 players entered ranked, less than half made it to rank 10, the last irrevocable.
Since I don’t have a downloaded dataset and copy-pasting 300+ pages one by one would be insane work manually, I just copied 3626 rank 10 players before giving up. This isn’t representative to the total ranked population (though it is for rank 10), however it’s good to destroy some myths. Generally the “they save stars while losing”. The average winrate was 53.3%. So most players who reached the last irrevocable rank and stopped there had positive winrate. How big part? I sorted the players by winrate and plotted it:
You can see that roughly 1/3 of the players got to rank 10 with less than 50% winrate. But the nail in the coffin of the “they purposefully save star” is plotting the average XP of the players in the same order:
As you can see, XP grows constantly along with winrate. Barely any of the low-winrate players are above average in XP. There is no mythical “low winrate, high XP” farming class. The players with low winrate are just bad who got carried. They didn’t purposefully throw the game by farming XP. This is nothing but an excuse for bad players to blame for their own losses.
PS: I would very much like to do a total analysis of winrate vs rank, XP vs rank and most importantly random battle performance vs ranked performance. But that would need a full dataset. If you can somehow download it, please do and send me for processing.