The solution to that is not in me, not even in the ship, but in the meta. If you look at the ship statistics, between tier 7 and 9 (the battles I mostly get into with a Tier 8 ship), destroyers together have 42.1 M battles. Carriers have 9.4M. Battleships have 72.8M. Cruisers have 67.4M. The 9.th season statistics give direct percentage of ships. There T8 only plays against T8. From these data, let’s draw the populations of random and T8 ranked battles:
There is significant difference in the number of carriers (who are absolute bane of destroyers) and the number of cruisers (who are serious danger to them). It’s clear that ranked battles are more destroyer-heavy. But there is more. The maps have the same size, but ranked battles are 7v7 instead of 12v12. Also, the teams are spawned in one block instead of in a long line. Therefore most of the map in ranked is not covered by ships, while most of the map in random is.
So in ranked a stealthy destroyer has no problem getting behind the enemy lines and torpedo backtracking battleships. In random, it’s often a problem finding an opening. It’s more likely that you bump into another destroyer or cruiser instead of a battleship.
But, but the statistics don’t differ! I mean the random battle Kageros have 49.9% winrate, 29.6K damage, the ranked Kageros have 49.1% and 28.5K! The problem is that most players don’t realize the difference between the metas of the random and ranked battle and play ranked Kageros wrong. They go to contest caps, because that’s what they learned in randoms and that’s what the team expects them to do. This is OK in random, because there isn’t much alternatives in a map without openings to the rear. But in ranked, they could play as I do: ignore the caps at start and get behind enemy lines. My random stats aren’t much better than the random stats of average players. My ranked stats on the other hand are top 1%, not because I suddenly learn to shoot (actually I barely ever fire my guns), but because I play differently, adapting to the “large space available” meta. As the ships are packed at start, battleships and cruisers can only cover so much space. Destroyers are usually in the cap places. The rest of the sea is all mine.