Since my strategy is staying in the blue and outhealing damage, I end up with no kills and #5-#15 positions, regardless of the strength of my opponents. So I get around 20-25 rating per game. Which is then cut down by crashes. The game still crashes a lot (I know, early access), and it’s compensated by the ability to reconnect and continue. If you are hiding inside the circle, you have a good chance to be alive when you come back. If you are outside popping meds, it’s less likely.
So I keep climbing, but my average rating gain is around 15 per game. Considering half an hour for a game, getting from 1200 to 2300 takes 37 hours. Ouch.
Probably next season I’ll play aggressively, going for the circle and kills until 1700, saving some time. Also, I hope disconnects will diminish. And seasons get longer. And Santa brings me a pony.
Anyway, I’m getting better and better in insertion and avoiding hostiles. Out of 27 games I only got 2 PvP deaths and one of them was because of DC.
I’m not sure why PUBG clears ratings so often or at all. I don’t see the upside. For the high rated it’s a grind, for the low rated it’s being massacred until the high rated move out of their range. If the problem is player rotation (new players come fast and old ones leave fast too), then they could just delete the ranking of players who haven’t logged in for some time and push them back by 100-500 depending on time spent offline if they come back.
Political PS: I’m getting better in this “reddit shitposting” thing. It’s basically a race to get maximum upvotes for being funny. This one did pretty well.